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[CHAPTER 2] FEVER MEME

[CHAPTER 2] FEVER MEME

A Roblox experience owned by VENEBRIS.

ObbyENpsychological horrorjumpscaresmemetic IP

[CHAPTER 2] FEVER MEME is an obby experience created on 2025-10-08. It currently has 292 players online. The game has accumulated 34,923,465 lifetime visits and 63,954 favorites. User engagement shows a 58% like percentage. The description notes it is playable on PC, Mobile, Console, and VR, and includes warnings for spiders and jumpscares.

Description (written by the developer; not a statement by this register)

🧠 FEVER MEME is a psychological rage obby 🎮 Playable on PC • Mobile • Console • VR 💾 THIS GAME SAVES YOUR PROGRESS! 🕷️ ARACHNOPHOBIA WARNING! Certain stages may contain spiders and jumpscares. Rules change. Visuals lie. Sound matters. Die, learn, repeat. Certain stages in this game are inspired by Fever Meme, developed by Aimbok.

Last updated by the developer 3 Aug 2026, 11:56 UTC.

67
playing (measured 22 Aug 2026, 05:50 UTC)
35,174,319
lifetime visits
58%
liked (37,514 👍 / 26,657 👎)
66,159
favourites (1.9 per 1k visits)
8 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

67254160.510 August 2026 — 254 players21 August 2026 — 188 players21 August 2026 — 171 players21 August 2026 — 165 players21 August 2026 — 145 players22 August 2026 — 163 players22 August 2026 — 128 players22 August 2026 — 144 players22 August 2026 — 116 players22 August 2026 — 115 players22 August 2026 — 67 players10 August 202622 August 2026
11 measurements spanning 12 days, net -187. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 39–282 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 05:5067-48
22 Aug 2026, 04:50115-1
22 Aug 2026, 03:50116-28
22 Aug 2026, 02:50144+16
22 Aug 2026, 01:50128-35
22 Aug 2026, 00:50163+18
21 Aug 2026, 23:50145-20
21 Aug 2026, 22:50165-6
21 Aug 2026, 21:50171-17
21 Aug 2026, 20:54188-66
10 Aug 2026, 14:00254first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

test
198,786 R$
Troll Master Pack
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Chapter 1 · progression630,416 · 7.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5821 August 2026 — 58 % liked21 August 2026 — 58 % liked21 August 2026 — 58 % liked21 August 2026 — 58 % liked22 August 2026 — 58 % liked22 August 2026 — 58 % liked22 August 2026 — 58 % liked22 August 2026 — 58 % liked22 August 2026 — 58 % liked22 August 2026 — 58 % liked23 August 2026 — 58 % liked2 September 2026 — 58 % liked21 August 20262 September 2026
12 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:1558no change
23 Aug 2026, 15:0358no change
22 Aug 2026, 05:5058no change
22 Aug 2026, 04:5058no change
22 Aug 2026, 03:5058no change
22 Aug 2026, 02:5058no change
22 Aug 2026, 01:5058no change
22 Aug 2026, 00:5058no change
21 Aug 2026, 23:5058no change
21 Aug 2026, 22:5058no change
21 Aug 2026, 21:5058no change
21 Aug 2026, 20:5458first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.