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Room Reventon MX

Room Reventon MX

A Roblox experience owned by ClownRoom Studio.

Last updated by the developer 28 Jul 2026, 06:25 UTC.

0
playing (measured 13 Aug 2026, 07:32 UTC)
12,242
lifetime visits
86%
liked (44 👍 / 7 👎)
29
favourites (2.4 per 1k visits)
9 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 07:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultimate
150 R$
VIP
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You entered Reventon MX for the first time! · welcome1,848 · 0.00% win
You met the creator! · other765 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

86928916 August 2026 — 92 % liked15 September 2026 — 86 % liked16 August 202615 September 2026
2 measurements spanning 30 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Sept 2026, 21:0386-6
16 Aug 2026, 21:0192first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.