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[🌪️] Survive the Brainrot

[🌪️] Survive the Brainrot

A Roblox experience owned by TapWorked.

SurvivalENsurvivalchaosmemes

Description (written by the developer; not a statement by this register)

🦈 Welcome to Survive the Brainrot! How to Play: 🧍‍♂️ Survive the waves! Each round, new chaotic “Brainrots” spawn with unique disaster events — run, hide, or outsmart them to stay alive. 💀 If you die, don’t worry — spectate the chaos until the next round begins! 💰 Earn gear to help you survive by winning rounds! 🎮 Team up or go solo — survival is easier with friends... or maybe not. 👍 Like the game and join the group for rewards! 💻 Available on Desktop, Mobile, Tablet & Console! * Inspired by Natural Disaster Survival by stickmasterluke & Survive The Disasters by AkikoDev

Last updated by the developer 23 Nov 2025, 05:15 UTC.

0
playing (measured 10 Aug 2026, 20:37 UTC)
309,517
lifetime visits
92%
liked (1,039 👍 / 95 👎)
649
favourites (2.1 per 1k visits)
9 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rocket Launcher
799 R$
Freeze Ray
499 R$
Banana Peel
399 R$
Fusion Coil
299 R$
Baseball Bat
199 R$
Gravity Coil
99 R$
Speed Coil
49 R$
Bloxiade
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

!!! · other221,395 · 0.00% win
Brainrots · other221,286 · 0.00% win
The · other221,212 · 0.00% win
Survive · other221,137 · 0.00% win
Playing · other221,041 · 0.00% win
For · other220,941 · 0.00% win
Thanks · other220,810 · 0.00% win
Tung Tung Tung Sahur · other57,136 · 0.00% win
Los Crocodillitos · other53,952 · 0.00% win
Bombardiro Crocodilo · other51,791 · 0.00% win
Ballerina Cappuccina · other48,158 · 0.00% win
Six Seven · other46,640 · 0.00% win
La Vacca Saturno Saturnita · other41,873 · 0.00% win
Nuclearo Dinossauro · other40,248 · 0.00% win
Cannelloni Dragoni · other36,541 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9215 August 2026 — 92 % liked14 September 2026 — 92 % liked24 October 2026 — 92 % liked15 August 202624 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 04:5392no change
14 Sept 2026, 03:0592no change
15 Aug 2026, 00:5192first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.