Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[👶] Grow a BRAINROT!

[👶] Grow a BRAINROT!

A Roblox experience owned by Mightystudios and Waredev.

TycoonENidleclickerbrainrot

Grow a BRAINROT! is a tycoon experience created on 2025-10-10. It has 56,313,056 lifetime visits, 261,228 favorites, and a 97% like percentage. Currently, 9 players are active. The game involves rolling, placing, and growing brainrots to earn money, with offline growth mechanics and conveyor upgrades.

Description (written by the developer; not a statement by this register)

💸 Buy Brainrots, grow THEM, earn money – EVEN WHEN YOU ARE OFFLINE!!! ⚙️ Upgrade your conveyor to get better BRAINROTS on it! 😄 Have FUN playing! 👶 Welcome to GROW A BRAINROT! The OLDER your brainrot is, the more MONEY you make! [How to Play] • Roll Brainrots • Place them on your plot • Grow them to make more money! • Buy, grow, and climb the leaderboard! YOUR BRAINROTS KEEPS GROWING EVEN WHEN YOU ARE OFFLINE!!!

Last updated by the developer 15 May 2026, 12:40 UTC.

9
playing (measured 10 Aug 2026, 14:05 UTC)
56,313,056
lifetime visits
97%
liked (227,864 👍 / 7,678 👎)
260,976
favourites (4.6 per 1k visits)
10 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0514first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Money! 💸
449 R$
Luck! 🍀
249 R$
+2 Slots! ➕
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9723 August 2026 — 97 % liked2 September 2026 — 97 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:0797no change
23 Aug 2026, 14:0497first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.