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SINFUL SHOOTING 2 🔫

SINFUL SHOOTING 2 🔫

A Roblox experience owned by SINFUL ENT..

ShooterENFPSPvPFiveM

SINFUL SHOOTING 2 🔫 is a shooter experience created on 2025-10-10. It has recorded 1,213,448 lifetime visits and 5,770 favorites. The title holds an 85% like percentage. Currently, zero users are playing. The description notes it is a polished version of SS1 featuring PvP and upgrade progression.

Description (written by the developer; not a statement by this register)

SINFUL SHOOTING 3: https://www.roblox.com/games/84908447409513/SINFUL-SHOOTING-3 PLATFORMS • Play on all devices! 📱/ 🎮 / 💻 GAME INFO • Restart = Bug Fix/Update! • Join the server for change-logs, giveaways and codes! PRIVATE SERVER INFO • PS Owners get a Staff Panel. Click the button in top menu. • PS Owners Have a right to kick anyone. DESCRIPTION • Sinful Shooting 2 is a more polished version of SS1 delivering immense PvP using FiveM aspects and upgrade progression. If you are having any concerns or have found any bugs please report them to the server. 🐛 • Any Racism, Failing to leave personal scenes when asked, or Exploiting will leave you banned. 🔴 Lead Developer: @DeserayZ ✍️ MGMT: @Dfwhomixidee 👥 ABILITY CONTROLS • Quickstep - Q, Left DPad • ClearVision - C, Up DPad • DoubleJump - Space, B/Circle (Mid-air) TAGS (Ignore) FIVEM, RP, GUNTEST, ACTION, PVP, FPS, SCENES, HOOD, RBX, SHOOTING, DYNAMIC, CHIRAQ, LA, SINFUL

Last updated by the developer 1 Aug 2026, 10:14 UTC.

0
playing (measured 11 Aug 2026, 07:06 UTC)
1,213,448
lifetime visits
84%
liked (2,399 👍 / 468 👎)
5,807
favourites (4.8 per 1k visits)
10 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:064first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ANGELIC PACK
800 R$
RED FLAME PACK
750 R$
STEALTH PACK
700 R$
GOLD PACK
650 R$
AS VAL
500 R$
2DR G42 SWITCH
450 R$
MAC 10
450 R$
CYBER MP5 DR
350 R$
Exclusive Cars
350 R$
VIP Access
300 R$
2x Levels
120 R$
ARMORED VEHICLES
100 R$
2x XP
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Ty for supporting Sinful Shooting 2. · other344,630 · 80.4% win
FIRST BODY! · welcome141,573 · 30.8% win
5 KILLS! · other92,285 · 20.9% win
10 KILLS! · progression72,135 · 15.8% win
25 KILLS! · progression48,112 · 15.3% win
50 KILLS! · progression32,383 · 9.6% win
LEVEL 10! · progression30,760 · 7.8% win
100 KILLS! · progression20,448 · 5.4% win
LEVEL 25! · progression10,870 · 3.4% win
250 KILLS! · progression8,982 · 2.3% win
500 KILLS! · progression3,845 · 2.3% win
LEVEL 50! · progression3,705 · 1.6% win
MET THE OWNER!! :) · social2,983 · 0.00% win
1000 KILLS! · progression1,364 · 0.80% win
LEVEL 100! · progression1,118 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

848584.514 August 2026 — 85 % liked24 August 2026 — 84 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:0484-1
14 Aug 2026, 14:0385first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.