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3X Mount Creep

3X Mount Creep

A Roblox experience owned by Upedia's Family.

Description (written by the developer; not a statement by this register)

⚡ SPEED ASCENT – Coil Run Adventure! Gunakan Speed Coil dan tantang dirimu menaklukkan setiap rintangan! Lari secepat kilat, lompat setepat ninja, dan capai rank tertinggi: RADIANT! 🌟 🌀 FITUR UNGGULAN: 💨 Speed Coil untuk lari super cepat dan lompat lebih jauh! 🎯 Rintangan menantang tapi tetap fun — butuh refleks cepat dan timing yang pas! 🏔️ Arena pegunungan & jalur parkour dengan pemandangan keren 🕹️ Mode VIP dengan efek cahaya eksklusif dan partikel berkilau ✨ 🏅 SISTEM RANK: Mulai dari Iron, Bronze, Silver, Gold, Platinum, Diamond, Ascendant, Immortal, hingga Radiant! Naikkan rank-mu dengan menyelesaikan tantangan dan tunjukkan siapa pelari sejati! ⚔️ 💬 Siapa yang tercepat di antara kalian? Buktikan kemampuanmu dan capai Radiant Rank sekarang juga! 🚀

Last updated by the developer 31 Dec 2025, 15:06 UTC.

0
playing (measured 5 Nov 2026, 10:15 UTC)
901
lifetime visits
100%
liked (22 👍 / 0 👎)
3
favourites (3.3 per 1k visits)
10 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Nov 2026, 10:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

MOUNT CREEP · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.