HTRC Engine
A Roblox experience owned by Treatment Studio.
Description (written by the developer; not a statement by this register)
A simple test of HTRC, or Hirochocolate3's Time Re-Capsulation, whatever you call it. Feel free to use it because, HTRC is simply a open source. The engine was from a simulator, AETHERIUM, a game that i owned after ownership transfer from Raphael (@raphaelbrm2001 ), but with tweaks that i made to this engine. This will be used for my game, it is a hub of archived games from my profile! It is simply called "HTRC Engine" because i wanted the engine to be used on my archives of places taken using archived RBXL files thanks to Temportal and Novetus. But for now, this is my tweaked version of a inaccurate 2006L engine that Raphael and Francis made during AETHERIUM's development, good luck. Go here: https://www.roblox.com/games/78297911618424/AETHERIUM Original engine source: https://www.roblox.com/games/88273254973665/AETHERIUM-2006L-Engine-source This source rn is unfinished lol
Last updated by the developer 1 Sept 2026, 10:40 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Sept 2026, 07:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).