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Pixel Merge

Pixel Merge

A Roblox experience owned by <the games>.

PuzzleENmerge mechanicpixel artno save progress

Description (written by the developer; not a statement by this register)

update: changed the map a bit and updated the music merge but pixel art currently 21 balls to obtain PROGRESS DOES NOT SAVE

Last updated by the developer 11 Aug 2026, 11:15 UTC.

0
playing (measured 11 Aug 2026, 21:49 UTC)
2,606
lifetime visits
88%
liked (15 👍 / 2 👎)
8
favourites (3.1 per 1k visits)
10 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

PNG Picture.webp
2,763 R$
wha
500 R$
huge donate
150 R$
big donate
50 R$
small donate
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

you played for seven seconds · other495 · 0.00% win
you played for seven minutes · welcome223 · 0.00% win
ball 10 · other209 · 0.00% win
ball 15 · other77 · 0.00% win
ball 20 (new) · collection19 · 0.00% win
;dfs';]er'dsfl;hn · other18 · 0.00% win
you played for seven hours · other13 · 0.00% win
ball 217 · 0.00% win
you played for seven days2 · 0.00% win
you played for seven weeks2 · 0.00% win
you played for seven years2 · 0.00% win
ball 1280 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.