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Steal a Peter

Steal a Peter

A Roblox experience owned by peter’s phantasmagorical phenomena palace.

RoleplayENFamily GuyNPC StealingTrolling

Description (written by the developer; not a statement by this register)

🌟 Welcome to Steal a Peter! 👍 LIKE THE GAME AND JOIN GROUP!! How to Play: 💰 Buy Family Guy NPCs 🤝 Steal NPCs from other players 💸 Get LOTS of Money ✋ Buy SLAPS and TROLL GEAR to troll other players! 💻 Supports PC, Mobile, Tablet and Console players 🙏 Credits: tgarbrecht (Tom) and DefinitelyHaiku (Jayd) as the project leads and head scripters! grinfader and astrozzyz as backup scripters! sheshouko and inter_aldea561 as project management! lemonaidPog and winnieserres as QA! putzflame for game icons, UI, and gamepass elements!

Last updated by the developer 20 Oct 2025, 20:17 UTC.

0
playing (measured 21 Aug 2026, 04:35 UTC)
3,866
lifetime visits
73%
liked (8 👍 / 3 👎)
9
favourites (2.3 per 1k visits)
10 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 04:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
1,499 R$
Magic Carpet
499 R$
Rainbow Slap
399 R$
Auto Collect Money
399 R$
x2 Cash
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,574 · 0.00% win
Purchase Peter! · collection1,657 · 0.00% win
Stole a NPC! · collection441 · 0.00% win
Rebirthed! · progression47 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.