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Clean Pibbles Tower

Clean Pibbles Tower

A Roblox experience owned by Altivibe.

Tower defenseENtower defensecleaning mechaniccollectible skins

Description (written by the developer; not a statement by this register)

🫧 Welcome to Clean Pibbles Tower! 🫧 Clean pibble and complete the tower to earn free gear rewards! !! Includes !! Competitive leaderboards! Free gear rewards! 40+ Pibble skins to unlock! 20+ Scrubbing brushes to unlock! 💛 -- JOIN THE GROUP -- 💛 https://www.roblox.com/communities/35613229

Last updated by the developer 21 Jul 2026, 11:30 UTC.

0
playing (measured 10 Aug 2026, 14:53 UTC)
489,215
lifetime visits
96%
liked (1,191 👍 / 47 👎)
1,374
favourites (2.8 per 1k visits)
11 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[PACK] CHROMA PIBBLE!
100 R$
[PERM] Magic Carpet!
100 R$
[PACK] GOLDEN PIBBLE!
40 R$
[PERM] SLAP!
40 R$
[PERM] Fusion Coil!
30 R$
[PERM] Gravity Coil!
25 R$
[PERM] Speed Coil!
20 R$
[PERM] Regen Coil!
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome315,276 · 100.0% win
BEAT THE TOWER! · progression121,719 · 0.00% win
100 WINS! · progression73,185 · 57.1% win
500 WINS! · progression17,092 · 57.1% win
1000 WINS! · progression9,846 · 0.00% win
5000 WINS! · progression2,371 · 0.00% win
10000 WINS! · progression1,215 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9614 August 2026 — 96 % liked3 September 2026 — 96 % liked4 October 2026 — 96 % liked24 October 2026 — 96 % liked14 August 202624 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 01:0296no change
4 Oct 2026, 00:5396no change
3 Sept 2026, 23:1896no change
14 Aug 2026, 21:1996first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.