Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
67 Tower

67 Tower

A Roblox experience owned by Blind Works.

Tower defenseENtroll gameslap mechanicobstacle climbing

67 Tower is a tower-defense experience created on 2025-10-11. It has accumulated 4,461,452 lifetime visits and 3,275 favorites. Currently, 2 users are playing. The experience holds a 67% like percentage. It is associated with the group Whoops Works. Tags include troll, trolling, slap, and slapping.

Description (written by the developer; not a statement by this register)

🔥Can you make it to the top without getting trolled or slapped? ✨Dodge the trolls and avoid the slaps as you climb higher and higher! Group Name: Whoops Works Join us here: https://www.roblox.com/communities/35987670/Whoops-Works#!/about Tags: Troll, Trolling, Slap, Slapping, People,

Last updated by the developer 18 Oct 2026, 19:25 UTC.

62
playing (measured 19 Oct 2026, 11:45 UTC)
4,718,084
lifetime visits
67%
liked (4,014 👍 / 2,004 👎)
3,587
favourites (0.8 per 1k visits)
11 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

56233.510 August 2026 — 5 players19 October 2026 — 62 players10 August 202619 October 2026
2 measurements spanning 70 days, net +57. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Oct 2026, 11:4562+57
10 Aug 2026, 14:355first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Owner Commands
499 R$
Admin Commands
299 R$
VIP
199 R$
FLY CARPET [OP]
99 R$
Laser Gun
99 R$
SPRINT [OP]
19 R$
Fire Slap Hand
9 R$
Golden Slap Hand OP
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,277,455 · 100.0% win
Secret Obby! · secret1,373,779 · 79.1% win
Tower Master! · progression775,070 · 8.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6714 August 2026 — 67 % liked24 August 2026 — 67 % liked3 September 2026 — 67 % liked13 September 2026 — 67 % liked23 September 2026 — 67 % liked3 October 2026 — 67 % liked13 October 2026 — 67 % liked23 October 2026 — 67 % liked2 November 2026 — 67 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 02:3867no change
23 Oct 2026, 02:3867no change
13 Oct 2026, 02:3767no change
3 Oct 2026, 02:3667no change
23 Sept 2026, 02:3667no change
13 Sept 2026, 02:3567no change
3 Sept 2026, 02:3467no change
24 Aug 2026, 02:3367no change
14 Aug 2026, 02:3367first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.