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Boxing Simulator [2X STRENGTH WEEK💪]

Boxing Simulator [2X STRENGTH WEEK💪]

A Roblox experience owned by Reps Studio.

SimulatorENboxingtycoonsimulator

Description (written by the developer; not a statement by this register)

🥊 Welcome to Boxing Simulator, where every punch brings you closer to becoming a legend! 💪 Train with powerful workout machines and grow stronger. 🌎 Unlock new islands, collect awesome glove skins, and recruit Trainers to support your journey. 🏆 Compete in tournaments, battle other fighters, and climb to the top. 🔥 Train harder. Fight stronger. Become a legend. 🔥 👑PLUS MEMBERS RECIEVE EXCLUSIVE BENEFITS Updates: 💪 Release (Code) Created by annoy202 and tycoongod876

Last updated by the developer 27 Jul 2026, 18:39 UTC.

0
playing (measured 14 Aug 2026, 18:36 UTC)
81,580
lifetime visits
78%
liked (46 👍 / 13 👎)
167
favourites (2.0 per 1k visits)
11 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 18:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Shredded Pack
799 R$
2x Luck
599 R$
Ripped Pack
399 R$
Auto Lift
299 R$
2x Strength
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Boxing Simulator · welcome66,875 · 100.0% win
Completed the Basic Tutorial! · welcome797 · 7.1% win
1,000 Strength · progression0 · 0.00% win
10,000 Strength · progression0 · 0.00% win
Completed the Fighting Tutorial! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

787978.515 August 2026 — 79 % liked25 August 2026 — 78 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 13:1778-1
15 Aug 2026, 13:0279first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.