Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🦉 MEOWL IM A NEW SOUL OBBY

🦉 MEOWL IM A NEW SOUL OBBY

A Roblox experience owned by Authusiria.

ObbyENobbymememusic

Description (written by the developer; not a statement by this register)

⭐ JOIN GROUP + FOLLOW FOR SURPRISE: https://www.roblox.com/users/1413006762/profile https://www.roblox.com/communities/33060504/Authusiria#!/about 🌎🎵 “I’m a New Soul” Obby 🎵🌎 Welcome to the strange world! You’ve just been reborn — a new soul trying to survive the chaos of memes, traps, and funny obstacles. Can you make it through this weird and beautiful world without falling? 😭 ✨ Features: Memes, music, and pure chaos 💫 Funny fails & checkpoints 🪦 Chill “New Soul” vibes 🎶 Compete with friends to see who’s the most experienced soul! 🎧 Tip: Play with volume ON for the full meme experience. 🌀 You’re a new soul… so try not to rage. 😉

Last updated by the developer 20 Dec 2025, 20:55 UTC.

0
playing (measured 10 Aug 2026, 19:17 UTC)
27,758
lifetime visits
69%
liked (64 👍 / 29 👎)
6,377
favourites (229.7 per 1k visits)
11 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
37 R$
Body Swap
25 R$
Gravity Coil
21 R$
Vip
19 R$
BoomBox
15 R$
Speed Coil
14 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

im a new soul obby - Welcome · welcome21,412 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.