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[🎃] Brainrot or Treat

[🎃] Brainrot or Treat

A Roblox experience owned by Spooky Brainrot Games.

Clicker & idleENHalloweenClickerRebirth

Description (written by the developer; not a statement by this register)

👻 Welcome to Brainrot or Treat! 👻 🎃 Trick or Treat all of the brainrot houses and open crates to get amazing rewards! 🎃 Get ready for a brain-rotting Halloween! 🎮 [How To Play] 🎮 • Start Looting Brainrot Houses and Make Some Cash! • Buy a Brainrot Crate and Unlock Your First Brainrot! • Generate money and unlock new worlds! • Rebirth, Play Again, and get as many as possible! ✨ Like The Game And Join The Group! ✨ 📱 Available on Desktop, Tablet, and Mobile📱 Codes (Join The Group) RELEASE VUUKSTUDIOS FREEBRAINROT

Last updated by the developer 30 Oct 2025, 00:41 UTC.

0
playing (measured 14 Aug 2026, 14:46 UTC)
24,552
lifetime visits
64%
liked (16 👍 / 9 👎)
1,304
favourites (53.1 per 1k visits)
11 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 14:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN OP!
999 R$
2X CASH
399 R$
2X LUCK
299 R$
Auto Collect
228 R$
MAGIC CARPET
228 R$
HYPERLASER
228 R$
BRAINROT PET
199 R$
AUTO TREAT
199 R$
GRAVITY COIL
69 R$
SPEED COIL
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

JOIN THE GAME! · welcome22,117 · 0.00% win
TRICK OR TREAT! · other22,113 · 0.00% win
BUY BRAINROT · other6,624 · 0.00% win
UPGRADE TIME · progression15 · 0.00% win
REBIRTH · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.