Brainrot Clicker! [FUSE🧪 !]
A Roblox experience owned by Clickers Interactive.
Clicker & idleENclickerpet collectionbrainrot meme
Description (written by the developer; not a statement by this register)
🧠 BRAINROT CLICKER 🧠 🔥 LIKE & JOIN THE GROUP FOR A FREE BOOST! 🔥 Tap your way to insane Brainrots, hatch powerful pets, and rebirth your progress to go even faster. 💀 UPDATE 7 – FUSE IS HERE! 💀 The fuse has now been unlocked in the kingdom... 🗺️ New Area Unlock a brand-new cursed zone with new end game pets! 🥚 New Eggs Hatch powerful new eggs filled with never-seen pets. 🐾 New Pets Collect insane new pets with boosted stats to push further than ever before. 👁️ SECRET EGG A hidden secret egg has appear 🖱️ CLICK anywhere to earn Brainrots 🥚 HATCH PETS with powerful multipliers 🌍 UNLOCK ZONES for stronger Brainrots and better eggs ♻️ REBIRTH to multiply your progress and earn cash 🧪 USE POTIONS for boosts to luck, speed, and earnings 💾 AUTO-SAVE – your progress is always safe 🔥 CHEAP GAMEPASSES that actually matter 📈 Progress scales fast. Numbers get huge. 🎯 Weekly updates keep the grind fresh. ⚠️ Found a bug or have a suggestion? ➡️ Report it in the group!
Last updated by the developer 23 Jul 2026, 22:21 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:36 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.