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[🎃] Halloween Spotlight: Leaks (EVENT)

[🎃] Halloween Spotlight: Leaks (EVENT)

A Roblox experience owned by LOCKED//IN.

RoleplayENHalloweenEventSocial Hangout

Description (written by the developer; not a statement by this register)

⚠️ This game is a fan-made experience and is not official. ⚠️ 🎃 New leaks come out every day! 👀 Explore the Haunted Mansion. 🍂 Enjoy the fall scenery and hang out with your friends! 🧙 Try on new event items! (halloween spotlight leaks) Developed by: Treesick This game is not directing users off platform.

Last updated by the developer 28 Nov 2025, 04:18 UTC.

0
playing (measured 21 Aug 2026, 04:01 UTC)
1,960
lifetime visits
96%
liked (24 👍 / 1 👎)
21
favourites (10.7 per 1k visits)
12 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 04:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

It was a horseman, a dead one. Headless.
35,429 R$
headless 👀👀
35,000 R$
yo (5k)
5,000 R$
yo (2.5k)
2,500 R$
yo (1k)
1,000 R$
yo (500)
500 R$
yo (400)
400 R$
yo (300)
300 R$
yo (200)
200 R$
yo (100)
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Back from the Dead · other1,117 · 68.3% win
Haunted Attire · collection845 · 39.0% win
Sneak Peeks · other522 · 39.0% win
Trick or Click! · other159 · 9.8% win
Lost in the Stalks · progression63 · 19.5% win
Above the Fog · progression52 · 0.00% win
Spooky Supporter · other15 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

959695.521 August 2026 — 95 % liked10 October 2026 — 95 % liked20 October 2026 — 96 % liked21 August 202620 October 2026
3 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Oct 2026, 04:0396+1
10 Oct 2026, 04:0295no change
21 Aug 2026, 04:0195first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.