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YOU WILL FAIL OBBY 😭

YOU WILL FAIL OBBY 😭

A Roblox experience owned by SUPER HARD OBBIES.

ObbyENdifficulty progressionrage bait220 stages

Description (written by the developer; not a statement by this register)

YOU WILL FAIL OBBY (YWFTO) is an easy to hard (dc) obby that starts easy and simple and gradually becomes harder and more complicated, leaving only the best and most skilled players standing by the end. Most players rage quit 👎 Dislike = RAGE QUIT! 👍⭐ Like & Favorite for more updates and stages! Stages: 220 Music by IAmHash Genre: Obby; Difficulty Chart Obby All non-engine materials are original content (excl. JToH Creation Kit v5.5). Do not reuse. Thanks for playing! 👉 Looking for easier games? Try Towerable: https://www.roblox.com/communities/235710202/Towerable

Last updated by the developer 5 Aug 2026, 21:36 UTC.

0
playing (measured 11 Aug 2026, 06:30 UTC)
70,144
lifetime visits
75%
liked (191 👍 / 63 👎)
5,413
favourites (77.2 per 1k visits)
12 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fling Glove
729 R$
Flying Carpet
589 R$
Invincibility
499 R$
Fusion Coil
249 R$
Gravity Coil
199 R$
Speed Coil
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played · welcome51,769 · 0.00% win
Stage 20 · progression33,377 · 0.00% win
Stage 40 · progression20,496 · 0.00% win
Stage 60 · progression16,663 · 0.00% win
Stage 80 · progression12,083 · 0.00% win
Stage 100 · progression7,194 · 0.00% win
Stage 120 · progression3,918 · 0.00% win
Stage 140 · progression2,383 · 0.00% win
Stage 160 · progression681 · 0.00% win
Stage 180 · progression392 · 0.00% win
Stage 200 · progression365 · 0.00% win
Stage 220 · progression358 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.