Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[BOUNTIES] Fortune's Return

[BOUNTIES] Fortune's Return

A Roblox experience owned by Incompetence Innovators.

SimulatorENluck-basedaura collectionupgrades

Description (written by the developer; not a statement by this register)

Welcome to Fortune's Return. A game where you can test your luck for the rarest Aura possible. With buyable upgrades that will aid in your progression. Contributors: 7B6L (Development Assistant, Aura Creator) Floppa_Maam (Pre Release Aura Creator) StatusOverpowered (SFX) AminaKoTuK (Thumbnail, Badge Icons) Phyraxisal (Soundtracks)

Last updated by the developer 22 May 2026, 17:33 UTC.

1
playing (measured 11 Aug 2026, 10:31 UTC)
172,224
lifetime visits
87%
liked (392 👍 / 58 👎)
523
favourites (3.0 per 1k visits)
12 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:313first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Awesome Deal [VIP]
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Steps · welcome9,764 · 0.00% win
100K+ · progression6,827 · 0.00% win
Secret · secret4,686 · 0.00% win
1M+ · progression4,658 · 0.00% win
1 of 100 · collection1,585 · 0.00% win
1B+ · other1,278 · 0.00% win
Progressing · progression673 · 0.00% win
Call Of The Void · other598 · 0.00% win
1 of 5 · collection578 · 0.00% win
1 of 2 · other367 · 0.00% win
1 of 1 · other247 · 0.00% win
Millionare · other75 · 0.00% win
Endgame. · progression0 · 0.00% win
Super Secret · secret0 · 0.00% win
Maximum. · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8715 August 2026 — 87 % liked25 August 2026 — 87 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 06:0487no change
15 Aug 2026, 06:0487first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.