Not Our World
A Roblox experience owned by JT-Studios.
HorrorENbackroomsdreamcorepsychological horror
Description (written by the developer; not a statement by this register)
👋 Welcome to "Not Our World"! 💭 In this realistic first-person psychological Horror-Game inspired by the Backrooms/Dreamcore Aesthetics you have to escape your Dreams while getting through many different areas and showcases. ⚡ If you encounter any bug or glitch, please report them in our community! ⚠️ Playing with 10+ Graphic-Settings is highly recommended! 🖱️ Unlock Mouse with 'C' _______________________________________________________________ Tags (ignore): dreamcore, backrooms, aesthetic, nostalgia, horror, forest, desert, sea, water, frutiger aero, modern, realistic, first person, weirdcore, weird, dream, sleep, dangerous, clouds, hills
Last updated by the developer 8 Jul 2026, 20:32 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 19:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.