After They’re Gone
A Roblox experience owned by Unhappier.
HorrorENpsychological horrornarrativegrief
Description (written by the developer; not a statement by this register)
Nothing feels real anymore. The house remembers. You can try to move on… but it won’t let you. A short, quiet story about someone who lost everything. And the world that refuses to let them forget. ⚠️ Warning: This game contains sensitive themes and negative words. Not recommended if you're easily affected by that. ⚠️ Also, it’s poorly coded, so expect bugs and glitches along the way.
Last updated by the developer 18 Jun 2026, 12:51 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:03 | 4 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Oct 2026, 04:23 | 93 | no change |
| 14 Oct 2026, 04:22 | 93 | no change |
| 4 Oct 2026, 04:21 | 93 | no change |
| 24 Sept 2026, 04:20 | 93 | no change |
| 14 Sept 2026, 02:36 | 93 | no change |
| 4 Sept 2026, 02:34 | 93 | no change |
| 25 Aug 2026, 00:45 | 93 | no change |
| 15 Aug 2026, 00:38 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.