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Infinity School Bus Simulator

Infinity School Bus Simulator

A Roblox experience owned by InfinityDevelopment.

SimulatorENschool busroleplaydriving

Infinity School Bus Simulator is a simulator experience created on 2018-10-25. It has accumulated 6,014,915 lifetime visits and 17,448 favorites. The game holds a 63% like percentage. Currently, zero users are playing. The experience is categorized under the simulator genre.

Description (written by the developer; not a statement by this register)

ALL NEW SCHOOL BUS SIMULATOR 2: https://www.roblox.com/games/13692067684/ Drive school buses, become a crossing guard, pick up kids, roleplay, and have fun! School Bus Simulator. Available on all platforms. Group Link: https://www.roblox.com/groups/4468249/Infinty-Development#!/about

Last updated by the developer 11 Jul 2023, 16:49 UTC.

0
playing (measured 10 Aug 2026, 16:32 UTC)
6,014,915
lifetime visits
63%
liked (4,693 👍 / 2,738 👎)
17,447
favourites (2.9 per 1k visits)
25 October 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Pass
149 R$
Permanent Custom District Changing
99 R$
Donation
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome1,782,663 · 29.6% win
Passed Training! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6314 August 2026 — 63 % liked24 August 2026 — 63 % liked3 September 2026 — 63 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 00:0763no change
24 Aug 2026, 00:0663no change
14 Aug 2026, 00:0663first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.