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skibidi phighting coilshot sad story at 3am

skibidi phighting coilshot sad story at 3am

A Roblox experience owned by phighting skibidi.

Last updated by the developer 13 Jun 2026, 00:57 UTC.

0
playing (measured 11 Aug 2026, 09:04 UTC)
1,731
lifetime visits
93%
liked (57 👍 / 4 👎)
112
favourites (64.7 per 1k visits)
12 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

welcome · welcome1,373 · 100.0% win
salvation or damnation · other232 · 40.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

939694.519 August 2026 — 96 % liked29 August 2026 — 94 % liked8 September 2026 — 95 % liked18 September 2026 — 93 % liked8 October 2026 — 93 % liked18 October 2026 — 93 % liked19 August 202618 October 2026
6 measurements spanning 60 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 10:2193no change
8 Oct 2026, 10:1693no change
18 Sept 2026, 03:3093-2
8 Sept 2026, 03:2295+1
29 Aug 2026, 02:5394-2
19 Aug 2026, 02:3196first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.