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90 Second Mini Games

90 Second Mini Games

A Roblox experience owned by Cosmic_officlal.

MinigamesENmini gamespartyfast-paced

Description (written by the developer; not a statement by this register)

90 Second Mini Games will be shuting down. For more information please visit the community, Cosmic Studios linked to this game. Thank you for all of the support! • Fast‑paced mini challenges stacked back‑to‑back • Unlock quirky emotes to celebrate wins or tease rivals • Collect rewards, level up, and discover hidden surprises • Every round feels fresh with different mini games packed in • Quick, fun, and perfect for sharing with friends [Credits] Party noob = @Pachepat Noob = @STARLAANDNOOBIE Scripter = @88Cosmic Game trailer helper = @Nightmare_bad0 Creator = @88Cosmic Builder = 88Cosmic Head tester = @CoolKJ1239 Developers = JelloDucko, And Ninjago_Fan2010 and... supporters

Last updated by the developer 5 Jun 2026, 00:53 UTC.

0
playing (measured 28 Aug 2026, 01:15 UTC)
606
lifetime visits
100%
liked (3 👍 / 0 👎)
1
favourites (1.7 per 1k visits)
12 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 01:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

PLUS
299 R$
Boom Box
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You have played 90 second mini games · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.