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Walk 93,269 Studs for UGC

Walk 93,269 Studs for UGC

A Roblox experience owned by Play 4 UGC.

ObbyENUGC HairWalking SimulatorFree Rewards

Walk 93,269 Studs for UGC is an obby experience created on 2025-10-12. It has accumulated 4,055,738 lifetime visits and 31,584 favorites. Currently, 64 users are playing. The game holds an 89% like percentage. Players walk studs to earn wins and speed boosts toward a UGC item.

Description (written by the developer; not a statement by this register)

Walk 93,269 Studs yeah… you’re gonna walk. a lot. reach the end and get wins. that’s it. can you do it? probably not lol The more wins you get the more speed you get and the closer to UGC 👍 like the game if your legs hurt Why I didn't get the UGC? It's because you need to like or favorite the game NOTE! It may take up to 7 days to receive your hair Tags: Cute Obby For Girls, Hairs, Cute Obby, Girl Obby, Hair Obby, Girls, Cool Obby For Boys, Hairs, Cute Obby, Boy Obby, Hair Obby, Boys, UGC, Free UGC, UGC Game Disclaimer This game does not violate any of ROBLOX'S TOS rules. The item earned in this game is an in game item only!

Last updated by the developer 26 Feb 2026, 04:11 UTC.

64
playing (measured 10 Aug 2026, 22:22 UTC)
4,055,738
lifetime visits
89%
liked (16,209 👍 / 2,052 👎)
32,275
favourites (8.0 per 1k visits)
12 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:2243first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

4x Car
299 R$
3x Magic Carpet
199 R$
2x Speed Coil
129 R$
1.5x Speed Coil
69 R$
Auto Walk
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1 Stud · other2,392,099 · 100.0% win
250 Studs2,262,382 · 100.0% win
500 Studs · other2,187,084 · 100.0% win
1,000 Studs · collection2,080,720 · 100.0% win
2,500 Studs · collection1,802,808 · 100.0% win
5,000 Studs · collection1,505,085 · 100.0% win
10,000 Studs · collection1,205,395 · 98.2% win
25,000 Studs · collection714,319 · 52.0% win
50,000 Studs · collection526,121 · 37.5% win
75,000 Studs · collection481,665 · 34.4% win
93,269 Studs · other468,646 · 33.5% win
1 Win · progression464,511 · 33.3% win
2 Wins · progression146,420 · 9.4% win
3 Wins · progression98,263 · 6.1% win
4 Wins · progression78,534 · 5.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:2089no change
14 Aug 2026, 03:2089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.