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RED Movilidad: Bus Simulator

RED Movilidad: Bus Simulator

A Roblox experience owned by gato juegos.

SimulatorENChilean transitvehicle simulationpublic transport

Description (written by the developer; not a statement by this register)

This is a Chilean bus simulator from RED Movilidad and Transantiago (TS). The game features +275 different routes (short express variants and more), you can also pick up passengers and drop them wherever you want. It is recommended to use a PC to play. buses: - Caio Millenium BRT II Volvo B8RLEA - Caio E-Millenium MB eO500UA - Caio Mondego II Scania K320UA / MB O500UA - Caio Mondego II Scania K280UB Prototype - Caio Mondego II Midi Volvo B8RLE - Caio Mondego II Midi MB O500U - Caio Mondego H Biportal O500U - Caio Mondego H MB O500U - Caio Mondego HA MB O500UA - Caio Foz MB LO-916 - Marcopolo Torino Low Entry MB O500U (NEW) - Marcopolo Torino Low Entry Volvo B8RLEA / MB O500UA - Marcopolo Gran Viale Volvo B7R - Mercedez Benz Citaro - Yutong E10 - Yutong E18 PRO - Search for Urbanuss Plus Volvo B9SALF version v0.8c

Last updated by the developer 4 Aug 2026, 01:59 UTC.

3
playing (measured 11 Aug 2026, 04:21 UTC)
299,620
lifetime visits
72%
liked (234 👍 / 90 👎)
940
favourites (3.1 per 1k visits)
13 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

spawner de buses (SOLO SERVIDOR PRIVADO)
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Te uniste al simulador de RED & Transantiago · welcome111,679 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7215 August 2026 — 72 % liked25 August 2026 — 72 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 01:2172no change
15 Aug 2026, 01:0772first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.