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[ NEW OBSTACLE ] Mount Ravenveil

[ NEW OBSTACLE ] Mount Ravenveil

A Roblox experience owned by VENVEIL COMMUNITY.

ObbyIDobstacle courseeasy-medium difficultybeta test

Mount Ravenveil is an obby experience created on 2025-10-13. It has recorded 503,569 lifetime visits and 1,027 favorites. The experience holds a 72% like percentage. Currently, zero users are playing. The game features 50 checkpoints and includes effects such as recals, speedrun leaderboards, and emotes. It is categorized under the obby genre.

Description (written by the developer; not a statement by this register)

KARENA KEBIJAKAN ROBLOX BARU, PLAYER YG DIBAWAH 9+ TIDAK BISA BERMAIN MAAF YA 📍50 Checkpoint Difficulty Level - Easy - Medium ✅ Effect Recal, 2 Summit Line , Free Ava , 2x Free Coil, Emote + Sync Dance, Aura, Speedrun Leadearboard , Max Carry 8 , Jump Setting, Music Playlist This Game Still Beta Test 👍 if You Like The Map dont forget join my DC & My Community #mountravenveil

Last updated by the developer 9 Aug 2026, 08:44 UTC.

0
playing (measured 10 Aug 2026, 16:06 UTC)
503,569
lifetime visits
72%
liked (646 👍 / 257 👎)
1,022
favourites (2.0 per 1k visits)
13 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP PASS
50 R$
Scrissor
40 R$
BoomBox
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Ravenveil · welcome196,597 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.