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[๐Ÿฐ] แƒ›แƒแƒ˜แƒžแƒแƒ แƒ” แƒ‘แƒ แƒ”แƒ˜แƒœแƒ แƒแƒขแƒ˜

[๐Ÿฐ] แƒ›แƒแƒ˜แƒžแƒแƒ แƒ” แƒ‘แƒ แƒ”แƒ˜แƒœแƒ แƒแƒขแƒ˜

A Roblox experience owned by Georgian Reality Studios.

TycoonKAsteal mechanicbrainrot memegeorgian localization

[๐Ÿฐ] แƒ›แƒแƒ˜แƒžแƒแƒ แƒ” แƒ‘แƒ แƒ”แƒ˜แƒœแƒ แƒแƒขแƒ˜ is a tycoon experience created on 2025-10-13. It has recorded 922,917 lifetime visits and 31,227 favorites. The game holds an 83% like percentage. Currently, zero players are active. The description indicates it is a Georgian version of Steal a Brainrot, compatible with desktop, mobile, and tablet devices.

Description (written by the developer; not a statement by this register)

โค๏ธ Steal a Brainrot แƒฅแƒแƒ แƒ—แƒฃแƒšแƒ˜ แƒ•แƒ”แƒ แƒกแƒ˜แƒ ๐Ÿ—ฃ๏ธ แƒ›แƒแƒ’แƒ”แƒกแƒแƒšแƒ›แƒ”แƒ‘แƒ˜แƒ— แƒฅแƒแƒ แƒ—แƒฃแƒš แƒ›แƒแƒ˜แƒžแƒแƒ แƒ” แƒ‘แƒ แƒ”แƒ˜แƒœแƒ แƒแƒขแƒจแƒ˜ ๐Ÿ‘ แƒ“แƒแƒแƒšแƒแƒ˜แƒฅแƒ” แƒ—แƒแƒ›แƒแƒจแƒ˜ แƒ“แƒ แƒ“แƒแƒแƒคแƒแƒ•แƒแƒ แƒ˜แƒขแƒ” แƒ แƒแƒ’แƒแƒ  แƒ˜แƒ—แƒแƒ›แƒแƒจแƒแƒ—: ๐Ÿ‘ฝ แƒ˜แƒงแƒ˜แƒ“แƒ” แƒ‘แƒ แƒ”แƒ˜แƒœแƒ แƒแƒขแƒ”แƒ‘แƒ˜ ๐Ÿฅท แƒ›แƒแƒ˜แƒžแƒแƒ แƒ” แƒ‘แƒ แƒ”แƒ˜แƒœแƒ แƒแƒขแƒ˜แƒ”แƒ‘แƒ˜ แƒกแƒฎแƒ•แƒ แƒ›แƒแƒ—แƒแƒ›แƒแƒจแƒ”แƒ”แƒ‘แƒ˜แƒกแƒ’แƒแƒœ ๐Ÿ’ธ แƒ’แƒแƒ›แƒแƒ˜แƒ›แƒฃแƒจแƒแƒ•แƒ” แƒคแƒฃแƒšแƒ˜ ๐Ÿฆโ€๐Ÿ”ฅ แƒ แƒ”แƒ‘แƒ˜แƒ แƒ—แƒ˜ แƒฅแƒ”แƒœแƒ˜ แƒฃแƒคแƒ แƒ แƒ›แƒ”แƒขแƒ˜ แƒแƒ“แƒ’แƒ˜แƒšแƒ˜แƒกแƒ—แƒ•แƒ˜แƒก โœ‹ แƒ˜แƒงแƒ˜แƒ“แƒ” แƒกแƒšแƒแƒžแƒ”แƒ‘แƒ˜ แƒ“แƒ แƒจแƒ”แƒฃแƒจแƒแƒšแƒ” แƒกแƒฎแƒ•แƒ แƒ›แƒแƒ—แƒแƒ›แƒแƒจแƒ”แƒ”แƒ‘แƒก แƒ แƒแƒ› แƒแƒ  แƒ›แƒแƒ’แƒžแƒแƒ แƒแƒœ ๐Ÿ’ป แƒ—แƒแƒ•แƒกแƒ”แƒ‘แƒแƒ“แƒ˜แƒ Desktop, Mobile แƒ“แƒ Tablet แƒ›แƒแƒฌแƒงแƒแƒ‘แƒ˜แƒšแƒแƒ‘แƒ”แƒ‘แƒ—แƒแƒœ #Georgian Steal a Brainrot #แƒ›แƒแƒ˜แƒžแƒแƒ แƒ” แƒ‘แƒ แƒ”แƒ˜แƒœแƒ แƒแƒขแƒ˜ Owner Gio_Basti CO Owner Kanclera

Last updated by the developer 18 Jul 2026, 19:09 UTC.

0
playing (measured 11 Aug 2026, 02:50 UTC)
922,917
lifetime visits
83%
liked (422 ๐Ÿ‘ / 86 ๐Ÿ‘Ž)
31,227
favourites (33.8 per 1k visits)
13 October 2025
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

แƒ•แƒ˜แƒแƒ˜แƒžแƒ˜
300 R$
2X แƒกแƒ”แƒ แƒ•แƒ”แƒ แƒ˜แƒก แƒšแƒแƒ™แƒ˜
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

แƒจแƒ”แƒœ แƒจแƒ”แƒฎแƒ•แƒ“แƒ˜ แƒ›แƒคแƒšแƒแƒ‘แƒ”แƒšแƒก! ยท other191

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.