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Valera's: Nights [🎄]

Valera's: Nights [🎄]

A Roblox experience owned by MetaSpace Reloaded.

Description (written by the developer; not a statement by this register)

This is a game where you have to guard an apartment but you'll have some difficulties. The entire map was made exactly like my friend Valera's room, along with his dog. Version: v4.7.0 -Added Nights ( 1-6 ) -Panda Nerfed -Patrick Nerfed -Graphics Rework -Flashlight Battery -New Flashlight System

Last updated by the developer 25 Jun 2026, 18:18 UTC.

0
playing (measured 6 Sept 2026, 04:45 UTC)
289
lifetime visits
100%
liked (4 👍 / 0 👎)
1
favourites (3.5 per 1k visits)
13 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 04:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

meter
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

"Unusual Night at Valera's" Welcome · welcome27 · 0.00% win
"First Night" Completed · progression10 · 0.00% win
"Fourth Night" Completed · progression7 · 0.00% win
"Unusual Nights" Completed · progression6 · 0.00% win
"Second Night" Completed · progression5 · 0.00% win
"Third Night" Completed · progression5 · 0.00% win
"Five Night" Completed · progression3 · 0.00% win
"Gamemodes" Halloween Bar Completed · progression2 · 0.00% win
"Gamemodes" Nightmare Completed · progression1 · 0.00% win
"Gamemodes" Christmas Completed · progression1 · 0.00% win
"Gamemodes" Patrick Night Completed · progression1 · 0.00% win
"Gamemodes" Double Trouble Completed · progression1 · 0.00% win
"Hard Mode Nights" Completed · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.