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Tower Defense BETA 0.4

Tower Defense BETA 0.4

A Roblox experience owned by GlitchRealms.

Tower defenseENzombieleaderboardsmulti-map

Description (written by the developer; not a statement by this register)

Protect youre tower to win beta 0.1 New Map Fixed Gui Issues Added Timer Made Gui Better beta 0.2 Sniper Tower New Lobby Bug Fixes beta 0.2.5 ADDED Nerfed Wizard FIXES Timer Bug So it no longer ends waves at the last one and win without finishing the wave Money Bug Now Difficulty gives you more money Fix UnAnchored Village Map beta 0.3 🆕 Added New Enemies: Heavy Zombie Slow Boss Necromancer Tank Zombie Boss Enemy Abilities: Necromancer can summon Zombies. Zombie Boss can destroy your Towers. Global Leaderboards: Most Time Played Top Donated Highest Wave Reached 2 New Maps: City Desert 🔧 Changes Completely revamped all game modes. Improved Mode Vote GUI. Better enemy balancing and wave progression. ❌ Removed Grassland Map Lava Map 🛠️ Fixes Fixed various gameplay bugs. Fixed multiple UI issues. General performance improvements.

Last updated by the developer 3 Aug 2026, 17:26 UTC.

0
playing (measured 22 Aug 2026, 01:32 UTC)
289
lifetime visits
80%
liked (4 👍 / 1 👎)
6
favourites (20.8 per 1k visits)
13 October 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 01:320first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

801009022 August 2026 — 100 % liked2 September 2026 — 100 % liked12 September 2026 — 80 % liked22 August 202612 September 2026
3 measurements spanning 21 days, net -20. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–103 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Sept 2026, 08:0380-20
2 Sept 2026, 01:53100no change
22 Aug 2026, 15:52100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.