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πŸ’ƒ Avatar Central πŸ•Ί Earn UGC By Creating Outfits

πŸ’ƒ Avatar Central πŸ•Ί Earn UGC By Creating Outfits

A Roblox experience owned by Genesis Outfitters.

RoleplayENfashionUGC creationoutfit competition

Description (written by the developer; not a statement by this register)

πŸ’ƒ AVATAR CENTRAL πŸ•Ί is the best place to create and show off your passion for fashion! Create and save your outfits, show them off in your custom storefront, and earn KaChing with your creativity! Use KaChing to buy Exclusive UGC items. All Robux spent in game earns you 2 KaChing for every Robux Spent!* πŸ•Ί Create and compete with Outfits! πŸ’² Use KaChing to get EXCLUSIVE UGC! πŸ₯‡ Earn KaChing by: πŸ§₯πŸ‘– Creating outfits which lead to sales πŸ’° Spending Robux πŸ•ΆοΈ Get Bonus KaChing by buying Reverse_Polarity items! πŸ§‘β€πŸ€β€πŸ§‘Join our group for updates: https://www.roblox.com/communities/5112875/Genesis-Outfitters#!/about *KaChing earned per robux spent on Classic Clothing and Classic Faces may be lower than 2:1.

Last updated by the developer 26 Apr 2026, 20:00 UTC.

0
playing (measured 10 Aug 2026, 17:18 UTC)
68,154
lifetime visits
65%
liked (79 πŸ‘ / 42 πŸ‘Ž)
598
favourites (8.8 per 1k visits)
13 October 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:180first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Thanks For Visiting! Β· welcome59,040 Β· 100.0% win
Set up Shop! Β· other16,071 Β· 100.0% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

656665.515 August 2026 β€” 65 % liked4 September 2026 β€” 66 % liked14 September 2026 β€” 66 % liked24 September 2026 β€” 66 % liked4 October 2026 β€” 66 % liked14 October 2026 β€” 66 % liked24 October 2026 β€” 65 % liked15 August 202624 October 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 65–66 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 20:1965-1
14 Oct 2026, 20:0766no change
4 Oct 2026, 20:0666no change
24 Sept 2026, 20:0666no change
14 Sept 2026, 16:3366no change
4 Sept 2026, 16:3266+1
15 Aug 2026, 14:5165first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.