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⚽ Dribble a BRAINROT!

⚽ Dribble a BRAINROT!

A Roblox experience owned by Zero Hour Games!.

SimulatorENmemefootballsimulator

⚽ Dribble a BRAINROT! is a simulator experience created on 2025-10-13. The game has recorded 1,248,663 lifetime visits and 28,385 favorites. Currently, zero players are active. The title holds a 92% like percentage. Tags include football, dribble, and meme.

Description (written by the developer; not a statement by this register)

Dribble a Brainrot! ⚽ 🎮 How to Play: ⚽ Dribble the Brainrot! 🌀 Shoot Brainrots with your football! 🏠 Bring it to your base! 💸 Earn money! 🏐 Buy new balls! 👍 Like the game and join the group for future updates! 🏷️ Tags: Brainrot, Football, Dribble, Simulator, Fun, Friends, Collect, Meme, Fast, Adventure, Brainrot Game

Last updated by the developer 13 Mar 2026, 16:40 UTC.

0
playing (measured 10 Aug 2026, 14:07 UTC)
1,248,663
lifetime visits
92%
liked (2,904 👍 / 255 👎)
28,387
favourites (22.7 per 1k visits)
13 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ban Hammer !
699 R$
Shadow-Core
399 R$
VIP
249 R$
2x Cash
99 R$
Starter Pack !
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked3 September 2026 — 92 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 15:5392no change
24 Aug 2026, 13:4792no change
14 Aug 2026, 13:4692first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.