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RIPVERSE 🌌

RIPVERSE 🌌

A Roblox experience owned by Astral [STUDIO].

RoleplayFRanimeroleplaycosplay

Description (written by the developer; not a statement by this register)

💥 VOL dans le multivers 😈 Vole le plus de pouvoirs, de danses et de poses des héros d'anime 💫 Transformez-vous en votre personnage préféré, spampez vos mouvements les plus fous et montrez à tout le monde qui est le vrai protagoniste 🔥 😎 Plus tu voles, plus tu deviens légendaire... ou cringe 👀 ⚔️ Vole. Pose. Flex. Dominez. 🌸 Nouveaux pouvoirs et personnages chaque semaine!

Last updated by the developer 29 Jun 2026, 17:08 UTC.

0
playing (measured 18 Aug 2026, 12:37 UTC)
1,400
lifetime visits
86%
liked (25 👍 / 4 👎)
31
favourites (22.1 per 1k visits)
13 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 12:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Garou Special Pack
799 R$
Astral
299 R$
GAMEPASS_LUCK
199 R$
X2 Chances
199 R$
Incredible
129 R$
Magistral
69 R$
Mythical
59 R$
Legendary
49 R$
Luck 10 minute
49 R$
Epic
39 R$
Luck 5 minute
29 R$
Rare
29 R$
Uncommon
19 R$
Special Offer
19 R$
Common
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Badge Saison 1 · other28 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

868987.519 August 2026 — 89 % liked8 September 2026 — 86 % liked19 August 20268 September 2026
2 measurements spanning 20 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Sept 2026, 10:3686-3
19 Aug 2026, 09:2189first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.