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Fight The Clowns πŸ‘ŠπŸ’₯🀑

Fight The Clowns πŸ‘ŠπŸ’₯🀑

A Roblox experience owned by GoodMix Studios.

HorrorENhorroractionclowns

Description (written by the developer; not a statement by this register)

Kill Clowns! πŸ‘ŠπŸ€‘ Get Money! πŸ’° Buy & fly balloons! 🎈 - πŸ‘ŠπŸ€‘ Fight 18 Clowns on 6 levels! - πŸ‘ŠπŸ€‘ If you beat all 18 clowns, you can fight the Ringmaster Clown. No one has beat him yet! πŸ‘ Liked and favorite the game for exclusive weapons! Controls: [SPACE] Jump / Fly Up [c] = Crouch / Fly Down [SHIFT] = Sprint / Fly Faster πŸ’» Supports Desktop, Mobile, and Tablet - Console coming soon. Drop us a comment in the group if you have any feedback. Thanks for playing!

Last updated by the developer 26 Jul 2026, 19:56 UTC.

0
playing (measured 11 Aug 2026, 13:34 UTC)
15,998
lifetime visits
70%
liked (14 πŸ‘ / 6 πŸ‘Ž)
274
favourites (17.1 per 1k visits)
14 October 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Starter Pack
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Fight Β· welcome13,904 Β· 0.00% win
Clown Tracker Β· progression7,731 Β· 0.00% win
Clown Hunter Β· progression1,129 Β· 0.00% win
Clown Slayer Β· progression10 Β· 0.00% win
Clown Destroyer Β· progression1 Β· 0.00% win
Epic Clown Destroyer Β· progression0 Β· 0.00% win
Legendary Clown Destroyer Β· progression0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.