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beneath the mountain

beneath the mountain

A Roblox experience owned by internet studioz.

HorrorENhorrorescaperemake

Description (written by the developer; not a statement by this register)

🏔️ a dark and gritty mineshaft deep within a mountain in gloomy grove. venture through spooky tunnels, abyssal caverns, and smoky passage-ways. can you escape the gloomy grove mines? (this is a remake of explore the mineshaft) 🤝 special thanks: hungrysix670, TrashNomad64, Graywolff244, and AptGibbon. 👍 partially inspired by 'The Mineshaft' by scenicluv. credits to ClydeTheCo0lGuy for the shop radio theme, 'Stormy night in ROBLOXia' credits to LSPLASH for the trailer theme, 'Elevator Jam - Retro Mode' game version: v1.1

Last updated by the developer 9 Aug 2026, 03:41 UTC.

0
playing (measured 25 Aug 2026, 21:00 UTC)
193
lifetime visits
100%
liked (3 👍 / 0 👎)
1
favourites (5.2 per 1k visits)
14 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 21:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

mountain's call · welcome28 · 0.00% win
the stony grotto · progression24 · 0.00% win
clumsy · other18 · 0.00% win
shopping spree · other17 · 0.00% win
shadows vanquished · progression14 · 0.00% win
the shining depths · progression14 · 0.00% win
string lights · other12 · 0.00% win
the infernal gearworks · progression8 · 0.00% win
illuminated reflections · progression8 · 0.00% win
certified explorer · progression7 · 0.00% win
ashes and embers · progression7 · 0.00% win
hot as the sun · progression4 · 0.00% win
the grimey sewers · progression4 · 0.00% win
rotten to the core · progression4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.