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Wildbounds

Wildbounds

A Roblox experience owned by Wondrous Studios.

Last updated by the developer 22 Aug 2026, 02:27 UTC.

0
playing (measured 22 Aug 2026, 04:49 UTC)
547
lifetime visits
100%
liked (5 👍 / 0 👎)
5
favourites (9.1 per 1k visits)
14 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 04:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Money Waster
676,767,676 R$
VIP
399 R$
Auto Collect
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome0 · 0.00% win
Impossible Feat · collection0 · 0.00% win
Beast Master · collection0 · 0.00% win
Living Legend · collection0 · 0.00% win
Certified Explorer · welcome0 · 0.00% win
First Catch · collection0 · 0.00% win
Myth Buster · collection0 · 0.00% win
Getting the Hang of It · collection0 · 0.00% win
Trophy Hunter · collection0 · 0.00% win
Shiny Hunter · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

801009022 August 2026 — 100 % liked21 September 2026 — 100 % liked11 October 2026 — 80 % liked21 October 2026 — 100 % liked22 August 202621 October 2026
4 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–103 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Oct 2026, 04:52100+20
11 Oct 2026, 04:5280-20
21 Sept 2026, 04:51100no change
22 Aug 2026, 04:50100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.