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RUN FROM GHOSTFACE! (SCARY OBBY)

RUN FROM GHOSTFACE! (SCARY OBBY)

A Roblox experience owned by wifi money..

ObbyENhorrorobstacle coursechase

RUN FROM GHOSTFACE! (SCARY OBBY) is an obby experience created on 2025-10-14. The game records 882,955 lifetime visits and 157,309 favorites. Currently, 14 players are active. The title holds a 62% like percentage. The description notes jump scares and a chase theme within a prison setting.

Description (written by the developer; not a statement by this register)

⚠️ Warning: This game has jump scares! 🎭 Welcome to Run From Ghostface! (Scary Obby) — a spooky chase inside a dark prison! Ghostface has escaped his cell and he’s after you! 😱 🏃 Run, jump, and dodge traps to find your way out before he catches you. Can you escape the haunted prison and survive? 👻🔓 👍 Like and ⭐ Favorite the game if you escaped Ghostface!

Last updated by the developer 7 Aug 2026, 04:16 UTC.

14
playing (measured 10 Aug 2026, 14:36 UTC)
882,955
lifetime visits
62%
liked (337 👍 / 203 👎)
161,023
favourites (182.4 per 1k visits)
14 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3610first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN Commands
399 R$
VIP
99 R$
Disable Pop-Ups
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome640,011 · 100.0% win
Completed RUN FROM GHOSTFACE! · progression77,004 · 15.8% win
Ghostface Collector! · collection10,119 · 2.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6214 August 2026 — 62 % liked24 August 2026 — 62 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:3862no change
14 Aug 2026, 16:3762first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.