Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[🔥UPD] Ultimate Tappers X! 🥚

[🔥UPD] Ultimate Tappers X! 🥚

A Roblox experience owned by | Flashy Studios.

SimulatorENclickerpet collectionegg hatching

Description (written by the developer; not a statement by this register)

✨100 Likes = New Code! 🎁 Use code "Release" for Free Boost in-game! 💖 Welcome to Ultimate Tappers X! 🖱️ Click anywhere to get Taps! 🐾 Hatch Eggs to unlock Pets! 😺 Collect awesome pets to earn more Taps! 🥇 Climb to the tops of Leaderboards and be the best! 📅 Updates every week! ❓ Lagging? Create a FREE VIP server! ⭐ Join the group for SPECIAL BONUSES! https://www.roblox.com/communities/6368309/Flashy-Studios#!/about Tags: Clicker, Simulator, Tapping Game, Colorful, Fun, Rainbow, Gems, Easy, Speed, Rebirth, Competive, Pets A game by Flashy Studio⚡️

Last updated by the developer 8 Aug 2026, 01:50 UTC.

0
playing (measured 11 Aug 2026, 06:51 UTC)
1,967
lifetime visits
75%
liked (24 👍 / 8 👎)
273
favourites (138.8 per 1k visits)
14 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Lucky
299 R$
Plus Four Pets
239 R$
Plus Three Pets
119 R$
Super Luck
119 R$
VIP
99 R$
More Inventory
99 R$
x2 Rebirths
99 R$
Double Gems
79 R$
Double Taps
79 R$
Auto Rebirth
59 R$
Faster AutoClicker
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

[👋] Welcome · welcome835 · 0.00% win
[⛏️] Meet a Developer! · other47 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.