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Stud Slaughter 🔪

Stud Slaughter 🔪

A Roblox experience owned by Stud Showdown.

HorrorENasymmetrical multiplayerhorrorretro aesthetic

Stud Slaughter 🔪 is a horror experience created on 2025-10-14. It has recorded 603,725 lifetime visits and 4,240 favorites. The game holds a 70% like percentage. Currently, zero users are playing. The description indicates active development and features survivors and slaughterers in a realm involving S.T.U.D.

Description (written by the developer; not a statement by this register)

This game is actively being developed. Drop a like to support continued development! A dangerous entity commonly known as S.T.U.D has dragged unfortunate survivors and corrupted slaughterers into a weirdly familiar realm. How to play? 🧍 SURVIVORS Work together with your team and use each character’s unique abilities to support one another while empowering S.T.U.D’s fragments to speed up the clock. Careful strategy and smart use of gear are essential for survival. Even if you’re individually vulnerable, a coordinated group of eight survivors can outplay and overcome the slaughterer. 🔪 Slaughterers Leverage superior speed and stamina to hunt down survivors, then unleash devastating abilities to slaughter them. 🖥️ CONTROLS G / D-Pad Up — Emotes Ctrl / D-Pad Down — Shift Lock A fast-paced, skill-based 1v8 asymmetrical 'retro horror' game inspired by Forsaken, Dead by Daylight, and Die of Death

Last updated by the developer 10 Aug 2026, 22:44 UTC.

0
playing (measured 11 Aug 2026, 00:46 UTC)
603,725
lifetime visits
68%
liked (1,989 👍 / 937 👎)
6,178
favourites (10.2 per 1k visits)
14 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:4666first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

(M.V.P) Absolute Legend
499 R$
Exclusive Emote
99 R$
Inspector Jim
99 R$
(VIP) Stud's Favorite
99 R$
Donation + Exclusive title
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Studded Sinner · other212,766 · 27.2% win
Still Standing · other100,082 · 12.6% win
Stud Slaughterhouse · other31,930 · 3.1% win
360 NO SCOPE · other4,146 · 2.6% win
Meet the Creator · welcome4,047 · 6.8% win
Spicy Kebab · collection3,406 · 1.4% win
Studded Supporter · other3,243 · 0.70% win
Absolute Chud · other2,576 · 2.4% win
Absolute Griffy · other1,968 · 3.2% win
Greedwork · other1,435 · 1.9% win
Cloudy with a Chance of Lighting · other1,271 · 0.00% win
Uneasy Alliance · social1,039 · 17.1% win
Not a Good Backup Plan · other1,036 · 1.5% win
Bad exit · other860 · 1.0% win
Early Bird · welcome359 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

68706914 August 2026 — 70 % liked24 August 2026 — 69 % liked3 September 2026 — 68 % liked13 September 2026 — 68 % liked23 September 2026 — 69 % liked3 October 2026 — 68 % liked13 October 2026 — 68 % liked23 October 2026 — 68 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 23:0368no change
13 Oct 2026, 23:0268no change
3 Oct 2026, 23:0168-1
23 Sept 2026, 23:0169+1
13 Sept 2026, 21:4768no change
3 Sept 2026, 21:3468-1
24 Aug 2026, 20:1769-1
14 Aug 2026, 20:1770first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.