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[UPD] 2 Player Retro Tycoon

[UPD] 2 Player Retro Tycoon

A Roblox experience owned by ElusiveStudios.

TycoonENretro2-playertycoon

Description (written by the developer; not a statement by this register)

Build your OG ROBLOX base in 2 Player Retro Tycoon! 🕹️ Use droppers to earn cash, buy classic ROBLOX weaponry & destroy your enemy. Capture the flags for a bonus 5% income! Join our community server for codes! 💵 Join the group for 10% extra income ⚡ Invite your friends for 10% extra income 💸 Progress is automatically saved ✅ Collects offline! ❤️

Last updated by the developer 12 Mar 2026, 15:52 UTC.

0
playing (measured 11 Aug 2026, 00:33 UTC)
82,379
lifetime visits
69%
liked (93 👍 / 42 👎)
196
favourites (2.4 per 1k visits)
14 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP Rocket Launcher
800 R$
OP Time Bomb
600 R$
Double Cash
399 R$
Double Health
349 R$
VIP
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Tycoon · welcome47,073 · 0.00% win
First Blood · other14,929 · 0.00% win
10 Kills · progression4,099 · 0.00% win
Rebirth 1 · progression750 · 0.00% win
50 Kills · progression496 · 0.00% win
100 Kills · progression147 · 0.00% win
Rebirth 5 · progression47 · 0.00% win
500 Kills · progression11 · 0.00% win
Rebirth 10 · progression10 · 0.00% win
Rebirth 15 · progression2 · 0.00% win
1000 Kills · progression1 · 0.00% win
Rebirth 20 · progression1 · 0.00% win
2500 Kills · progression1 · 0.00% win
5000 Kills · progression0 · 0.00% win
7500 Kills · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.