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[👹]ESCAPE ONI PANI OBBY[Beta]

[👹]ESCAPE ONI PANI OBBY[Beta]

A Roblox experience owned by ONI PANI.

ObbyENJapanese folkloreObbyBoss fight

ESCAPE ONI PANI OBBY is an obby experience created on 2025-10-15. It has 2,480,049 lifetime visits and 58,841 favorites. Currently, 217 users are playing. The experience holds a 76% like percentage. The description mentions escaping Oni in a castle with traps and a boss.

Description (written by the developer; not a statement by this register)

ESCAPE the Oni. Beat the traps. Run, jump, and climb your way through ONIPANI CASTLE — a mysterious fortress where angry Oni roam the halls. At the top, a powerful Oni boss awaits. Do you have what it takes to survive? 🎌 Inspired by Japanese folklore × colorful, pop-style visuals 🚨 Watch out for traps and surprise chases 👹 Featuring original characters from the world of ONI PANI

Last updated by the developer 18 Mar 2026, 09:18 UTC.

80
playing (measured 22 Aug 2026, 02:50 UTC)
2,590,900
lifetime visits
75%
liked (240 👍 / 81 👎)
63,501
favourites (24.5 per 1k visits)
15 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8016812410 August 2026 — 168 players21 August 2026 — 110 players21 August 2026 — 104 players21 August 2026 — 122 players21 August 2026 — 132 players22 August 2026 — 113 players22 August 2026 — 107 players22 August 2026 — 80 players10 August 202622 August 2026
8 measurements spanning 11 days, net -88. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–181 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 02:5080-27
22 Aug 2026, 01:50107-6
22 Aug 2026, 00:50113-19
21 Aug 2026, 23:50132+10
21 Aug 2026, 22:50122+18
21 Aug 2026, 21:50104-6
21 Aug 2026, 20:54110-58
10 Aug 2026, 17:48168first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Oni Pass
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hero · other87,826 · 8.4% win
Oni Hunter · other265 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

757675.514 August 2026 — 76 % liked21 August 2026 — 75 % liked21 August 2026 — 75 % liked21 August 2026 — 75 % liked21 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked24 August 2026 — 75 % liked3 September 2026 — 75 % liked14 August 20263 September 2026
10 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 08:0275no change
24 Aug 2026, 08:0175no change
22 Aug 2026, 02:5075no change
22 Aug 2026, 01:5075no change
22 Aug 2026, 00:5075no change
21 Aug 2026, 23:5075no change
21 Aug 2026, 22:5075no change
21 Aug 2026, 21:5075no change
21 Aug 2026, 20:5475-1
14 Aug 2026, 08:0076first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.