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[🌸 UPDATE 1!] Arena Battles!

[🌸 UPDATE 1!] Arena Battles!

A Roblox experience owned by Punch Core Studios.

Fighting & PvPENarenapvpbeta

Description (written by the developer; not a statement by this register)

⚠️ EXPECT BUGS, GAME IS IN THE BETA PHASE! 🎯 USE CODE UPDATE 1!, 500 MEMBERS! and 30 LIKES!, for +25 Punches each! 💥Punch players off the island! 🔥Unlock new abilities and auras! 🏷️ Unlock new titles! 🕺Unlock new emotes! 🏝️Become the strongest on the island! 🎮 Participate in gamemodes! ❗️Report bugs in the community! 👍Overall, have fun! 🖥️ Controls Left Click - Punch Q - Dash F - Block 1 - Ability B - Emote Inspiration: Aura Battles/Battleground games Credits: @Gamers_vxy -> Graphics Designer @ dipposser -> UI Designer @TheRealJuniDev -> Anim for an ability @Playrugame325 -> Main tester

Last updated by the developer 10 Aug 2026, 13:46 UTC.

0
playing (measured 11 Aug 2026, 08:32 UTC)
16,046
lifetime visits
88%
liked (35 👍 / 5 👎)
517
favourites (32.2 per 1k visits)
15 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

3.5k pass
3,500 R$
VIP
149 R$
2x Punches
129 R$
Kill Sound
79 R$
Early Access
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Arena Battles! · welcome8,293 · 0.00% win
Earn Your First Defeat! · other2,144 · 0.00% win
Meet a Developer or Owner · social1,730 · 0.00% win
Earn 100 Defeats! · progression16 · 0.00% win
Earn 1000 Defeats! · progression4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.