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[REWORK!] Paradise Islands [ALPHA]

[REWORK!] Paradise Islands [ALPHA]

A Roblox experience owned by Tropical Experiences!.

Description (written by the developer; not a statement by this register)

🏝️ Welcome To Paradise Islands! 🏝️ 📜LATEST UPDATE: (7/2): GAME REWORK! -New Seed Shop! 🪴 -New Seed 💎 -Replaced Upgrades With Index🔍 How to play: • Buy The *Tree* Plant From The Seed Market • Plant The Tree On The Dirt Area On Your Island • Collect The Money The Tree Has made • Buy Better Plants From The Seed Market • Make As Much Money As Possible 💎 We update the game every 2 weeks! ❤️ Join the group for some free rewards! 🙏 We would love your feedback! 📱 [Mobile support will be coming soon!] 💻Available on Desktop, Tablet & Console! This Game was Inspired by Grow A Garden And Steal A Brainrot

Last updated by the developer 10 May 2026, 14:20 UTC.

0
playing (measured 23 Sept 2026, 20:15 UTC)
978
lifetime visits
89%
liked (8 👍 / 1 👎)
6
favourites (6.1 per 1k visits)
15 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Sept 2026, 20:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
Auto Collect
149 R$
Troll People!
99 R$
Double Cash
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome68 · 0.00% win
Jandel Easter Egg · secret4 · 0.00% win
Met Gordon! · social3 · 0.00% win
Bought A Limited! · other0 · 0.00% win
1K VISITS 🎉 · welcome0 · 0.00% win
Your First Tree · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.