Critter TD [EVOLUTIONS]
A Roblox experience owned by NNS x GKL.
Tower defenseENtower defensepet collectionanimal evolution
Critter TD [EVOLUTIONS] is a tower-defense experience created on 2025-10-15. It has recorded 2,308,901 lifetime visits and 3,301 favorites. Currently, two users are playing. The experience holds a 93% like percentage. The description mentions collecting critters from various biomes and unlocking skins.
Description (written by the developer; not a statement by this register)
Collect critters from different biomes like the jungle, desert, savannah, and the deep arctic! 🐾 Name your animals, unlock skins, level them up, and create the strongest team! 🔥 👍 Like & Favorite for more updates! 🎁 Use Code "EVOLUTIONS", "CHALLENGEMODE" for rewards! 🎯 New Code at 5,000 Likes 👥 Join our Group for exclusive rewards! https://www.roblox.com/communities/983292059 ⚠️ Small dev team so bugs may happen, but we will fix them fast! Tags: critter td, animal tower defense, pets, zoo, animals, biomes, creature td, wild animals, monster td, cute animals, anime td, FNAF
Last updated by the developer 1 Aug 2026, 04:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 08:16 | 93 | no change |
| 14 Aug 2026, 08:15 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.