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Build & Escape from Brainrot

Build & Escape from Brainrot

A Roblox experience owned by Ultra Crabers.

HorrorENhorrorbuildingsurvival

Build & Escape from Brainrot is a horror experience created on 2025-10-16. It has recorded 91,470,448 lifetime visits and 43,665 favorites. Currently, 591 users are playing. The game holds a 72% like percentage. Players engage in building, hiding, and escaping mechanics within the described forest setting.

Description (written by the developer; not a statement by this register)

Welcome to Brainrot Forest - Hide, build and escape from brainrots with friends! 🛠️ Find blocks and build a bridge. 👀 Hide from the Brainrots at night. 🔍 Unlock secret rooms and locations. 🤝 Help your friends in need. 🏆 Escape from the Brainrot Forest.

Last updated by the developer 22 Oct 2026, 22:01 UTC.

192
playing (measured 26 Oct 2026, 08:50 UTC)
98,302,182
lifetime visits
72%
liked (6,627 👍 / 2,604 👎)
51,606
favourites (0.5 per 1k visits)
16 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1073,5221,814.51925 October 202626 October 2026
500 measurements spanning 21 days, net -135. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 08:50192+9
26 Oct 2026, 07:50183+35
26 Oct 2026, 06:50148-16
26 Oct 2026, 05:50164-28
26 Oct 2026, 04:50192+30
26 Oct 2026, 03:50162-49
26 Oct 2026, 02:50211+6
26 Oct 2026, 01:50205-51
26 Oct 2026, 00:50256-1,982
25 Oct 2026, 23:502,238+1,212
25 Oct 2026, 22:501,026+386
25 Oct 2026, 21:50640+145
25 Oct 2026, 20:50495-45
25 Oct 2026, 19:50540+126
25 Oct 2026, 18:50414+40
25 Oct 2026, 17:50374+16
25 Oct 2026, 16:50358-39
25 Oct 2026, 15:50397+81
25 Oct 2026, 14:50316-15
25 Oct 2026, 13:50331first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Drone
299 R$
Jetpack
249 R$
Fusion Coil
199 R$
Speed Coil
179 R$
Auto-Builder
149 R$
Freeze Gun
149 R$
Gravity Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You escaped from the Forest! · progression2,021,179 · 3.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7221 August 202626 October 2026
1563 measurements spanning 65 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1563
Measured (UTC)% likedChange
26 Oct 2026, 08:5072no change
26 Oct 2026, 07:5072no change
26 Oct 2026, 06:5072no change
26 Oct 2026, 05:5072no change
26 Oct 2026, 04:5072no change
26 Oct 2026, 03:5072no change
26 Oct 2026, 02:5072no change
26 Oct 2026, 01:5072no change
26 Oct 2026, 00:5072no change
25 Oct 2026, 23:5072no change
25 Oct 2026, 22:5072no change
25 Oct 2026, 21:5072no change
25 Oct 2026, 20:5072no change
25 Oct 2026, 19:5072no change
25 Oct 2026, 18:5072no change
25 Oct 2026, 17:5072no change
25 Oct 2026, 16:5072no change
25 Oct 2026, 15:5072no change
25 Oct 2026, 14:5072no change
25 Oct 2026, 13:5072first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.