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GRIND [RPG/PVP] ⚔️

GRIND [RPG/PVP] ⚔️

A Roblox experience owned by HEITT.

RacingENRPGPvPBoss Fighting

GRIND [RPG/PVP] ⚔️ is a Roblox experience categorized under racing. Created on 2025-10-16, the game has accumulated 647,397 lifetime visits and 8,408 favorites. Currently, one user is playing. The title holds a 79% like percentage. The description highlights RPG and PvP mechanics, including class selection and boss battles.

Description (written by the developer; not a statement by this register)

⚔️ GRIND [RPG / PvP] — BETA v0.4 🔥 Rise. Fight. Conquer. 🔥 Enter the world of GRIND — a fast-paced RPG where every level, every fight, and every drop matters. 🌍 Features - ⚔️ Choose your class: Warrior 🛡️, Assassin 🗡️, or Tank 💪 - 🐉 Battle powerful monsters and bosses for XP, Gold, and loot - 💪 Upgrade your gear and dominate in open-world PvP - 🌅 Explore new zones, conquer dungeons, and prove your strength - 🔁 Constant grinding, smooth combat, and massive boss fights ⚡ 🔔 Stay Updated Press 🔔 NOTIFY to hear about the latest events, balance changes, and patch notes. On mobile: tap ⋯ → FOLLOW to stay connected. 🏷️ Tags: RPG, PvP, Fighting, Boss, Adventure, Open World

Last updated by the developer 31 Jul 2026, 20:43 UTC.

1
playing (measured 10 Aug 2026, 19:34 UTC)
647,397
lifetime visits
79%
liked (1,864 👍 / 489 👎)
8,449
favourites (13.1 per 1k visits)
16 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:342first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🌟 VIP PACK – BEST PICK! 🌟
599 R$
[-75%] ⏳ WEEKLY OBSIDIAN CACHE!
399 R$
[-80%] 💎 MYTHIC VAULT BUNDLE!
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Adventurer! ⚔️🛡️ · welcome154,674 · 100.0% win
First Deal 🤝 · other6,541 · 11.1% win
Halloween Collector 🎃 · collection183 · 0.00% win
Easter Egg Master 🥚 · secret65 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7914 August 2026 — 79 % liked24 August 2026 — 79 % liked3 September 2026 — 79 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 21:0379no change
24 Aug 2026, 19:0579no change
14 Aug 2026, 19:0379first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.