Mount Becek
A Roblox experience owned by Becek Studio.
Social & hangoutIDsocial simulationpartner systemnature exploration
Description (written by the developer; not a statement by this register)
🌈 Mount Becek 🌊 🐸🦆 Petualangan Seru + Partner System! Selamat datang di Mount Becek — dunia fun penuh alam hijau, sungai bening, gunung megah, dan vibes santai! 🌿✨ Sekarang hadir fitur BARU yang bikin main makin rame bareng temen! 💖 Couple / Partner System 👫 Spawn Pasangan langsung di game 💘 Kalkulator Cinta (Fun Test!) Cari partner kamu, main bareng, foto bareng, dan jelajahi Mount Becek bersama! Bukan soal pacaran — ini tentang temenan, teamwork, dan fun bareng! 🌟 Fitur Utama: ✨ Partner / Couple System ✨ Spawn Pasangan ✨ Love Calculator (just for fun!) ⛸️ Ice Skating Area (seluncur seru!) 🚤 Jetski di sungai & air becek 📸 Banyak Spot Foto lucu & aesthetic 🌊 Map alam: air, gunung, dan hutan hijau ✨ Cocok main rame-rame bareng temen 🎮 Cocok untuk semua umur 🌈 Friendly & fun vibes 🐸 Karakter lucu 🚤 Ngebut jetski bareng temen ⛸️ Ice skating sambil ketawa 📸 Foto bareng partner di spot kece Ayo masuk Mount Becek sekarang… siapa tau ketemu partner main kamu hari ini 😄
Last updated by the developer 26 Mar 2026, 11:09 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 06:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.