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Candy Collecter!🍬🍫

Candy Collecter!🍬🍫

A Roblox experience owned by Mug Crew.

AdventureENHalloween2D PlatformerCollection

Description (written by the developer; not a statement by this register)

Its halloween night! A 2D game in which you control a small pumpkin creature and have to collect the candies in every room to progress, however, certain candies might debuff or buff you A game by https://www.roblox.com/users/5139724063/profile (Gamblocks) Music by https://www.roblox.com/users/3773475268/profile (MrDuckE) Icon by https://www.roblox.com/users/1764421651/profile (Aster) And thanks to all of the Mug Crew members Mug Crew: https://www.roblox.com/communities/36016584/Mug-Crew#!/about

Last updated by the developer 13 May 2026, 23:08 UTC.

0
playing (measured 13 Aug 2026, 14:46 UTC)
572
lifetime visits
87%
liked (34 👍 / 5 👎)
42
favourites (73.4 per 1k visits)
16 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 14:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

oh, thats a bit too much donation (500)
500 R$
Big Donation (250)
250 R$
Medium Donation (100)
100 R$
Small Donation (25)
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing! · welcome265 · 100.0% win
Game completion! 🍫 · progression166 · 100.0% win
Card · other21 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

868786.520 August 2026 — 86 % liked10 October 2026 — 86 % liked20 October 2026 — 87 % liked20 August 202620 October 2026
3 measurements spanning 61 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Oct 2026, 15:0587+1
10 Oct 2026, 14:4986no change
20 Aug 2026, 22:0786first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.