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[Alpha 1.0.70] Chains

[Alpha 1.0.70] Chains

A Roblox experience owned by Jump Studio's.

Fighting & PvPENmelee combatskill-basedalpha build

Description (written by the developer; not a statement by this register)

Game Version - Alpha 1.0.70 before Chains: "I'm decent at games" after Chains: "I need to go outside" Playable Devices - PC, Console, Mobile M1 - Melee 1,2,3,4 - Skills F - Block Q - Dash W (x2) - Run G - Awakening B - Emote wheel Programming - Fade Animations - Koratex

Last updated by the developer 19 May 2026, 15:46 UTC.

0
playing (measured 31 Aug 2026, 07:33 UTC)
685
lifetime visits
89%
liked (8 👍 / 1 👎)
7
favourites (10.2 per 1k visits)
16 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 07:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Support
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Job · welcome195 · 0.00% win
First Mission · welcome9 · 0.00% win
Rising Hunter · progression1 · 0.00% win
Controlled · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.