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PM 6:06 Modeshoot Mainline--- (YOU VS GYH)

PM 6:06 Modeshoot Mainline--- (YOU VS GYH)

A Roblox experience owned by the pm sl:op mental asylum for lobotomy patients.

HorrorENhorrorjumpscarememetic

Description (written by the developer; not a statement by this register)

join the group if you want to play this Modespice if it had a budget of 5 dollars and was made by a bad person [WARNING! IF YOU ARE PRONE TO PHOTOSENSITIVE EPILEPSY, PLAYING IS NOT RECOMMENDED.] Most Assets were made or recreated by Eastern and Me how about you see your CORRECTIONS? mercy WILL find you your fate is NOT sealed the MODESHOOT draws FARTHER also pm 6:06 www.roblox.com/games/17832121080 Gotticool2435 - textures in nightmare and unforgiving modes PM 6:06 Diploma Of Mode Education - mode ideas and laser trap (Check out their game its pretty cool) PM 6:06, PM 6:06:06.606, Gem 6:06, PM 6:06 The Multiverse, Modeslop, Modefood, Hardmode, Extreme, PM6:06, Multiverse, Nightmare, Mode, Slop, Minecraft, Roblox, Limited, Universe, Winning, MYOSM, Modespice, 606, PM 6:06 Re-Multiversed, Modespice, Place Ω, PM 6:06 Modespice Extra++, 6:06 PM, Random 6:06, Build mode, Branched Realities, Pm 606, PM 606 Project Snow, PM 6:06 Descending to Insanity, 5:20 CHN, 5:20 PM, ReMultiversed

Last updated by the developer 11 Aug 2026, 02:19 UTC.

5
playing (measured 11 Aug 2026, 03:19 UTC)
251,791
lifetime visits
84%
liked (415 👍 / 77 👎)
693
favourites (2.8 per 1k visits)
16 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:1911first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Joined! · welcome10,047 · 17.2% win
Zone -2B · progression7,615 · 5.3% win
Zone -3 · progression7,414 · 8.3% win
Zone -2A · progression5,568 · 8.3% win
ZONE -1A · progression4,251 · 4.7% win
Zone -1B · progression3,860 · 1.8% win
Zone 0A · progression2,434 · 2.4% win
Zone 0B · progression1,970 · 3.0% win
Zone 0C · progression1,561 · 1.8% win
SECRET #1 · secret1,224 · 1.2% win
Zone 1A · progression1,220 · 2.4% win
Zone 1B · progression1,084 · 1.2% win
Secret #4 · secret1,074 · 1.8% win
Secret #5 · secret1,040 · 4.1% win
Zone 1C · progression938 · 1.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

848584.515 August 2026 — 85 % liked25 August 2026 — 85 % liked4 September 2026 — 84 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 04:4684-1
25 Aug 2026, 02:4985no change
15 Aug 2026, 02:3685first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.