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THE RAKE: Fan Made Edition

THE RAKE: Fan Made Edition

A Roblox experience owned by Black Hollow Interactive.

HorrorENhorrorsurvivalfan-made

Description (written by the developer; not a statement by this register)

Welcome to THE RAKE: Fan Made Edition, a horror survival game where your goal is to survive the night while being chased endlessly by a monster known as "The Rake". This game is heavily inspired by The Rake REMASTERED by RVVZ and a recreation of LordAdrian_01's original THE RAKE: Fan Made Edition. Join the group for +50 Points! Premium/Plus users get +100 Points! Play RVVZ's The Rake REMASTERED: https://www.roblox.com/games/2413927524/The-Rake-REMASTERED ⚠️ Notice: As a new project, you may encounter bugs or gameplay imbalances. Note: This is a fan-made project and is not affiliated with the official Rake developers. Credits can be found in the main menu.

Last updated by the developer 8 Aug 2026, 03:42 UTC.

0
playing (measured 11 Aug 2026, 07:46 UTC)
3,141
lifetime visits
85%
liked (45 👍 / 8 👎)
135
favourites (43.0 per 1k visits)
17 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Upgraded Flashlight
75 R$
Headlamp
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,165 · 44.4% win
Humanity Always Wins · progression88 · 0.00% win
A Nightmare Come True · progression29 · 0.00% win
Bloody Hell · progression26 · 0.00% win
A past, tense, vision... Evolves. · progression23 · 0.00% win
The Fog is Coming · progression23 · 0.00% win
Merry Christmas!!! [UNOBTAINABLE] · other18 · 0.00% win
YOUR FINAL NIGHT... · progression15 · 0.00% win
HE'S GOING CRAZY!!! · progression14 · 0.00% win
Through The Moon · progression14 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8518 August 2026 — 85 % liked28 August 2026 — 85 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 09:1985no change
18 Aug 2026, 09:1785first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.